Tuesday, March 25, 2014

Mod Highlight: KW Rocketry

KW Rocketry is a monster of a mod.  There are 100's of parts and just about every one of them is effective, efficient, useful and better than any stock part of the same class.  The fuel tanks and rocket engineers are leaps and bounds above vanilla KSP.  This has to be one of my favorite mods.  It will open up a new world of possibilities while still maintaining the challenge of proper rocket design.  Some of the parts are more efficient (ISP) or carry a bit more fuel (but are still proportionately correct in volume and mass) than stock vanilla parts.  Liquid fuel engines and tanks, damn fine solid rocket boosters, decouplers, RCS tanks and blocks, etc are just some of the parts in this package.  The mod is also visually appealing.  The designs on the tanks are simple but elegant.  The engines have exhaust plumes and they have an overheating state where they turn more red as they get hotter.  There isn't anything I can think of in game that I don't like about this mod as far as parts.  That being said, it does take up a fair amount of memory and it takes a while to load when you first start KSP.  I had some stability issues with the basic install and had to install the texture reduction pack (TRP) which usually comes with the download. Recently, I started with a fresh vanilla KSP install and added KWR back in and I am not having any stability issues without the texture reduction patch.  If you have a lower end system, you might have some issues with larger rockets or stations.  I would suggest installing the TRP if you are having serious FPS drops and/or crashes to the desktop.  

Here is a quick video I made about KWR back when I first started using it.



Enjoy and as always, fly safe-ish.  

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